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China's Omoway Announces a New Self-Driving Electric Scooter Named 'Omo X'

2 days 22 hours ago
Electrek reports on the new Omo X, a scooter planned for release in 2026 that's "full of premium tech features that blur the lines between e-scooter and self-driving EV." At its recent launch in Jakarta, the Omo X didn't just sit pretty center stage, it actually drove itself onto the stage using its "Halo Pilot" system, which apparently comes complete with adaptive cruise control, remote summon, self-parking, and even automatic reversing and self-balancing at low speeds. This is legit autonomous behavior previously reserved for cars, now shrunk down and smoothed out for a two-wheeler. Under the hood — or rather, behind the sleek bodywork — Omoway's Halo architecture delivers collision warning, emergency-brake assist, blind spot monitoring, and V2V [vehicle-to-vehicle] communication. The frame is modular, too. It can be reconfigured in step-through, straddle, or touring posture to suit casual riders, commuters, and motorcycle wannabes alike. That kind of flexibility isn't just a marketing gimmick, but rather it looks purpose-built to capture diverse motorcycle-heavy markets like Indonesia, which counts over 120 million two-wheelers and is quickly transitioning to electric models... It's tech-rich, head-turning, and seems built to evolve with software updates. The remote summon and AI-assisted features could genuinely simplify urban mobility, and tricks like automatically driving itself to a charging station sound legitimately useful... [But] Omoway's vision here will have to carry extra sensors, actuators, and redundant systems to support those smart functions. With added costs and complexity, will riders in developing markets pay a premium, carry extra maintenance risk, or worry about obsolescence? Much hinges on Omoway's software support and local service networks. The article reports a projected price around €3,500 (roughly $3,800). "And while Indonesia may have been the launchpad, global markets aren't off the table..."

Read more of this story at Slashdot.

EditorDavid

Nintendo Banned Switch 2 Owner For Playing a Used Switch 1 Game They Bought Online

2 days 23 hours ago
"A Nintendo Switch 2 user reportedly got his brand-new console banned by Nintendo after buying used Switch 1 games and patching them on his console," reports Tom's Hardware: According to Reddit user dmanthey, they purchased four used titles off the Facebook marketplace, inserted them into the Switch 2, and had them all updated. When they turned on their handhelds the following day, they received a message saying that they were restricted from Nintendo's online services and that they couldn't even download the games they had already bought... [T]hey were able to prove their innocence by pulling up the Facebook Marketplace listing for their games and sending the photos of their purchased cartridges. According to the Redditor, the process was painless and fast, and it was "so much easier than getting support from Microsoft or Sony...." Other users warned, though, that this isn't always a guaranteed resolution. Nintendo is known for being protective of its intellectual property and delivers harsh penalties to anyone caught violating it. We've already had several reports of users getting banned for using Mig Flash, even on their own ROMs. And while it's not true that getting banned turns your Switch 2 into a brick, it will still prevent you from accessing the company's online services, which severely restricts its features and usability. "Nintendo attaches unique codes to its Switch game cartridges to prevent piracy," notes Engadget. "However, bad actors can copy games onto a third-party device, like the MIG Flash, and then resell the physical game card. Once Nintendo detects two instances of its unique code being online at the same time, it will ban any accounts using it..." This anti-piracy policy isn't new — Nintendo has long had a reputation for fiercely combating any type of piracy — but it has become relevant again thanks to the recently released Switch 2, which offers backwards compatibility with original Switch titles. The company even recently amended its user agreement to allow itself the power to brick a Nintendo Switch that's caught running pirated games or mods.

Read more of this story at Slashdot.

EditorDavid