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Xbox Game Exclusivity Will Be Decided on a 'Case-by-Case' Basis, Microsoft Says

3 months 1 week ago
Microsoft executive Matt Booty says future Xbox exclusivity will be decided "case-by-case," with Gears of War: E-Day and Clockwork Revolution remaining Xbox console exclusives while major multiplayer, live-service, and previously promised PlayStation releases stay multiplatform. But IGN's Tom Phillips says Microsoft's announcement still leaves numerous questions unanswered, like "why just Gears and Clockwork Revolution?" and "how will this policy be enforced in future?" From the report: Last night's Xbox Showcase featured the return of games specifically earmarked as exclusives for Xbox consoles (though, of course, they'll still also be coming to PC). But why just Gears and Clockwork Revolution? And how will this policy be enforced in future? Microsoft's announcement left numerous questions unanswered. "We want a reason for people to get on board with Xbox, we want them to have a reason to buy an Xbox, we want them to have a reason to be an Xbox fan," Booty said. "At the same time, we want to reward all our players that have been with us for a long time -- we know that exclusives are important, and that's why we've got Gears coming in 2026 and Clockwork [Revolution] coming in 2027." "We also want to be clear that our big multiplayer games and live-service games are going to continue to be multiplatform," he continued. "If we've promised something to players already, we're going to honor that promise. And then -- I think Asha said it -- we're going to make the right decision and not the fast decision. "We're going to keep thinking about this going forward," Booty continued, "and, I think you guys know already, our principle is when we announce the date, we announce the platforms. So, it's going to be case-by-case, but we're going to be clear, that when it's got a date, it's got a platform and you'll know what the choice is going to be." Beyond those games already confirmed for PlayStation (such as the upcoming Halo: Campaign Evolved, and the PS5 version of Forza Horizon 6 due later this year), last night saw Microsoft make the call that other upcoming titles would still be coming to PS5 as well. While it had been assumed that State of Decay 3 would get a PS5 version, yesterday saw it made official. Hellblade threequel Senua was unveiled, and is getting a PS5 version. And, unsurprisingly, Spyro: A Realm Beyond is coming to Xbox, PS5 and Nintendo Switch 2.

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Apple Announces macOS 27 'Golden Gate', Drops Support For Intel Macs

3 months 1 week ago
An anonymous reader quotes a report from AppleInsider: Apple has unveiled its next Mac operating system, macOS Golden Gate, with Apple promising better performance, the improved Siri, and more. [...] On the surface, macOS Golden Gate is not as significant an upgrade as macOS Big Sur, or even macOS Tahoe with its Liquid Glass redesign. But under the surface, it is much more significant than it seems. Apple has chosen this release to draw a line in the sand. For the first time, the new macOS Golden Gate will not support Macs that have Intel processors. [...] Nonetheless, as of when this is released to the public in September or October, no Intel Macs will ever be supported again. One of the most notable design tweaks in this new release is a refinement of macOS toolbars and sidebars: toolbars are now more distinct, sidebars can stretch all the way to the window edge, and sidebar icons have regained color. Apple is also tightening window corner radii to address complaints about resizing behavior.

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Apple Announces Siri AI, Next Generation of Apple Intelligence

3 months 1 week ago
At WWDC 2026, Apple announced a new "Siri AI," describing it as a more conversational, personalized, and systemwide assistant that can understand on-screen context and interact with apps while relying on on-device processing or Private Cloud Compute. The relaunch comes two years after Apple's original Apple Intelligence promises stumbled and "never fully materialized," reports The Verge. MacRumors reports: Siri is now embedded directly in the Dynamic Island, accessible by swiping down from it, pressing the side button, or saying "Hey Siri." A revamped voice engine makes the assistant sound more expressive, with micro-adjustable voice settings available during initial setup. During Apple's keynote demo, presenters showed Siri handling chained, multi-step requests with apparent ease. In one sequence, a presenter asked about a Suki Waterhouse concert, was told tickets require a lottery entry, and asked Siri to set a reminder when the lottery opens, which it did. In another, the assistant identified a photo's landmark, pulled up navigation to that location, and surfaced photos from a recent family trip, adding a specific image to a shared family album on request. Another demo showcased Siri's ability to synthesize information across apps. A presenter asked about a dessert he had heard about at an event, and Siri located the relevant details from his Messages history. It then compiled the information into a watch-party menu, drafted a message to his contacts with the menu included, and presented send and edit options. In a further demo, a presenter asked about something his son had shared in a message and followed it up by asking Siri to compose an email on the subject. A new dedicated Siri app lets users scroll back through prior conversations and kick off new ones, with conversation history synced via iCloud so sessions carry seamlessly between devices. The app is also coming to watchOS. On the Mac, Siri is now also integrated into Spotlight and available via right-click context menus on any file or window. On visionOS, Siri AI gains a 3D visualization that users can place anywhere in their space.

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