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Meta Is Killing Off the External Facebook Like Button

2 months 1 week ago
Meta is retiring Facebook's external Like and Share buttons for third-party websites on February 10, 2026, officially closing the book on a once-dominant traffic driver as usage declines and Facebook's role within Meta continues to shrink.Engadget reports: The blog post from Meta explains that site admins shouldn't have to take any additional steps as a result of the change, although they can choose to remove the plugins before the discontinue date. Any remaining plugins will "gracefully degrade," which sounds much more dramatic than what will actually happen, which is that they'll render as a 0x0 invisible element.

Read more of this story at Slashdot.

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Secret setting hints haptic feedback coming to Windows 11 UI

2 months 1 week ago
Microsoft has generated some buzz about generating some buzz

Most phones and tablets include little motors that buzz when you perform common actions such as typing, or when apps notify users of important events. Microsoft may be about to bring similar good vibrations to the PC with features that see Windows 11 make your mouse or touchpad tremble when you perform UI actions such as snapping windows into place.…

Avram Piltch

New Project Brings Strong Linux Compatibility To More Classic Windows Games

2 months 1 week ago
An anonymous reader quotes a report from Ars Technica: For years now, Valve has been slowly improving the capabilities of the Proton compatibility layer that lets thousands of Windows games work seamlessly on the Linux-based SteamOS. But Valve's Windows-to-Linux compatibility layer generally only extends back to games written for Direct3D 8, the proprietary Windows graphics API Microsoft released in late 2000. Now, a new open source project is seeking to extend Linux interoperability further back into PC gaming history. The d7vk project describes itself as "a Vulkan-based translation layer for Direct3D 7 [D3D7], which allows running 3D applications on Linux using Wine." The new project isn't the first attempt to get Direct3D 7 games running on Linux. Wine's own built-in WineD3D compatibility layer has supported D3D7 in some form or another for at least two decades now. But the new d7vk project instead branches off the existing dxvk compatibility layer, which is already used by Valve's Proton for SteamOS and which reportedly offers better performance than WineD3D on many games. D7vk project author WinterSnowfall writes that while they don't expect this new project to be upstreamed into the main dxvk in the future, the new version should have "the same level of per application/targeted configuration profiles and fixes that you're used to seeing in dxvk proper." And though d7vk might not perform universally better than the existing alternatives, WinterSnowfall writes that "having more options on the table is a good thing in my book at least." The report notes that the PC Gaming Wiki lists more than 400 games built on the aging D3D7 APIs, spanning mostly early-2000s releases but with a trickle of new titles still appearing through 2022. Notable classics include Escape from Monkey Island and Hitman: Codename 47.

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