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Pokemon Boss Believes Series Can Last Another 50 To 100 Years

2 months 2 weeks ago
The boss of The Pokemon Company believes the series can last for at least another 50 years if it continues to innovate. From a report: First launched on Nintendo's Game Boy in 1996, the video game has expanded into films, TV and toys to become one of the world's highest-grossing media franchise. Most recently, the trading card game based on the cute creatures at the centre of its universe has seen a surge in popularity -- but it has also brought scalpers and frauds to the hobby. [...] Pokemon has continued to bring new fans to the franchise by expanding into anime, card games, movies and toys alongside its video game titles. CEO Tsunekazu Ishihara says fans now "span several generations" and believes "the biggest reason behind their success is the fact that Pokemon became a tool of communication." Last weekend, about 13,000 Pokemon fans headed to the European leg of the International Championships at London's Excel Centre. It demonstrates Mr Ishihara's point that people have found their way into the series through various means.

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The Reality of Long-Term Software Maintenance

2 months 2 weeks ago
When developers boast "I could write that in a weekend," they're missing the painful reality that haunts software maintainers for years. In a candid blog post, Construct developer Ashley explains why maintaining large software projects is a burden most programmers fail to appreciate. "Writing the initial code for a feature is only a fraction of the work," Ashley explains, estimating it represents just "25% of the total work" in Construct's 750,000-line codebase. The rest? A grinding cycle of "testing, diagnosing and fixing bugs, optimizing performance, upgrading it to work with other changes, refactoring, customer support, writing documentation and similarly revising the documentation over time." Ashley describes how accepting code contributions feels like someone offering to build you a free extension -- initially attractive until the roof starts leaking years later and the original builder is nowhere to be found. Meanwhile, your tenants (users) are furious, and you're stuck with "no good options." The post recounts Construct's own bruises: a community-contributed storage plugin still causing compatibility headaches a decade later, and third-party libraries that became maintenance nightmares after their creators vanished. These experiences explain why seasoned maintainers eye large code contributions with deep suspicion rather than gratitude. "If you suggest some software project uses some code -- even a small amount -- will you be there in literally 10 year's time sorting out all the issues that arise from it?" Ashley asks. "Usually the answer is no."

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