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Gamescom Crime Spree? Three Exhibitors Report Their Laptops Were Stolen

2 months ago
From the gaming news site Aftermath" Game developer and consultant Ryan Laley traveled to Cologne, Germany from Essex, England to showcase his upcoming horror social deduction game Mimic at the annual Gamescom event. He paid "thousands of pounds" to get a booth at the show, where other game developers and press could try the game ahead of its October release. But Laley's Gamescom was cut short when he realized Friday morning that his brand new Alienware laptop, purchased for the event, was missing. The laptop was stored in a cupboard in the booth, and Laley started asking nearby vendors to see if someone had moved it. That's when he realized it was stolen — and that he wasn't alone. Laley's booth in Gamescom's business area, specifically in the International Game Developers Association Lounge, had been hit in what appears to be a string of thefts at the convention center. The business area of the convention is not open to the public, only press and others with specific tickets. Laley said Gamescom advertised this area as having 24/7 security and limited access after hours... Publisher and merchandiser iam8bit, in a nearby booth showcasing Escape Academy 2: Back 2 School and Petal Runner, had two laptops with game builds stolen Thursday night from its booth, a representative confirmed to Aftermath. "Meanwhile, Tessera Studios had two laptops and a Steam Deck taken from its cabinet," reports Tom's Hardware: Gamescom organizers responded to the issues, saying that although they have arranged for uniformed guards to provide general security, individual booth security must be booked separately. They've also advised exhibitors to have insurance against theft, and said these warnings are noted in the terms and conditions for participants, as well as in the event's technical guidelines. "All cases have been reported to us and to the police, and investigations are already underway," the organizers' statement read. They also said that security is one of their priorities at the event, but also added, "At an event of this size, however, there will always be individuals attempting to take advantage of the situation."

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EditorDavid

AI's 'Creepy' Crawlers Criticized by Linux Foundation's IT Infrastructure Director

2 months ago
The Linux Foundation's director of IT infrastructure says they now spend more CPU cycles "rendering commits for scrapers than we spend on all other kinds of legitimate access." At any one time, across 5 geo-distributed nodes, there are 14 CPU cores doing nothing but rendering git commits as html.... [W]hen a source is guaranteed to be LLM-free, like the entire history of kernel commits, it's worth its weight in gold as a source of training data... At the time of writing, linux.git is about 1.48 million commits. Oh, and we have about 922 forks of it on git.kernel.org — but don't worry, it's actually extremely efficient on the backend, since it's mostly the same objects in every fork. Unless, of course, you're a scraper, in which case you have, oh, several BILLION valid URLs you can scrape, only to get 922 duplicates of the same 1.48 million commits — which is exactly what the scrapers are doing. But wait, it's not just commits itself. You can also ask for patches, plain renders, diffs between arbitrary commits — cgit is happy to let you, which was perfect for the times when the Internet was for humans or crawlers who obeyed robots.txt, and is AWFUL right about now, because we can generate 1.2 METRIC BAJILLION valid URLs just for a single fork of linux.git. Initially, this was the solution — look through the logs, find out which IPs are obvious scraper bots, and fail2ban them. At first, this was easy, because the bots helpfully told you who they were via their user-agent. Then, they wised up and started pretending that they were random vanilla browsers. So, we started banning them by IP — after all, it's easy to figure out that an IP that is trying to grab every possible commit in a 8-year-old abandoned fork of linux is not really some lone Chrome on Windows user who is just furiously clicking every link that comes across their screen. The bots then started fanning out to entire subnets, but this was still meh, because obviously an IP coming from Google Compute is just pretending to be a Firefox user... And... that's when things turned really, really ugly. Suddenly, the crawlers were coming from millions of random residential or mobile IPs, all pretending to be random modern browsers. An IP like that would make 4-5 requests and then never show up in the logs again... They descended like swarms of locust, hit hard and fast until the system fell over and then moved on to the next target until you recovered. Then, they returned. Rinse. Repeat. They still do that — welcome to the wonderful world of "proxy SDK monetization." It's big business, and your TV is probably doing it... Today, git.kernel.org receives about 6M daily requests demanding to see random commits. Of these, 66% are still immediately batted away with the Anubis challenge, but 33% are now solving the math and getting through to the main site — because apparently what we have to offer is worth spending a ton of cycles to calculate the Anubis challenge... With a bunch of generous assumptions, legitimate requests are only about 2% of git.kernel.org traffic — everything else are scrapers... [W]e're turning off features to reduce the number of crawlable URLs and to gate off actions that are expensive for us to run. Expect to lose some functionality, at least when accessing our resources anonymously. Trust me, we hate it just as much as you, but at this point it's a necessity... [W]e promise to still offer all of our data for download to anyone who asks. You just may have to jump through more hoops to get it. Sorry.

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EditorDavid