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'The Death of Spotify: Why Streaming is Minutes Away From Being Obsolete'

1 month 1 week ago
An anonymous reader shares a column: I'm going to take the diplomatic hat off here and say with brutal honesty: basically everybody in the music business hates Spotify except for the people who work there. It's a platform that sucks artists for everything they have, it actively prevents community building, and, despite all of that, the platform still struggles to maintain a healthy profit margin. The streaming business model is fundamentally broken. And eventually, its demise will become more and more obvious to recognize. I'll break down exactly why the DSP era is coming to a grinding halt, why the major labels are quietly terrified, and why the artists who don't pivot now are going to go down with the ship. [...] Jimmy Iovine put it bluntly: "The streaming services have a bad situation, there's no margins, they're not making any money." This model only works for Apple, Amazon, and Google, because they don't need their music platforms to be wildly profitable. Amazon uses music as a loss-leader to keep you paying for Prime. Apple uses it to sell $1,000 iPhones. As for Spotify, or any standalone music streaming company, they're kind of screwed. And guess what -- when the platform's margins are structurally squeezed, guess who gets squeezed first? The artists. [...] What if Jimmy is right? If the DSPs are "minutes away from obsolete," what replaces them? Well, I'm not sure the DSPs are going to disappear overnight, but if you're an artist or a manager trying to sustain yourself in this evolving music economy, the answer is direct ownership. The artists who will survive the next five years are the ones who are quietly shifting their focus away from the "ATM Machine." They are building their own cultural hangars. They are capturing phone numbers on Laylo. They are driving fans to private Discord servers. They are focusing on ARPF (Average Revenue Per Fan) through high-margin merch, vinyl, and hard tickets, rather than begging for fractions of a penny from a playlist placement. We are witnessing the death of the "Mass Audience" and the birth of the "Micro-Community."

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AI Mistakes Are Infuriating Gamers as Developers Seek Savings

1 month 1 week ago
The $200 billion video game industry is caught between studios eager to cut ballooning development costs through AI and a player base that has grown openly hostile to the technology after a string of visible blunders. As Bloomberg News reports, Arc Raiders, a surprise hit from Stockholm-based Embark Studios that sold 12 million copies in three months, was briefly vilified online for its robotic-sounding auto-generated voices -- even as CEO Patrick Soderlund insists AI was only used for non-essential elements. EA's Battlefield 6 and Activision's Call of Duty: Black Ops 7 both drew gamer anger this winter over thematically mismatched or poorly generated graphics, and Valve's Steam has added labels to flag games made using AI. Some 47% of developers polled by research house Omdia said they expect generative AI to reduce game quality, and PC gamers -- now facing inflated hardware prices from AI-driven demand for graphics chips -- have turned reflexively antagonistic.

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AI models suck slightly less at math than they did last year

1 month 1 week ago
Latest ORCA test results out

exclusive  Current-day LLMs are prediction engines and, as such, they can only find the most likely solution to problems, which is not necessarily the correct one. Though popular models have mostly become better at math, even top performer Gemini 3 Flash would receive a C if assessed with a letter grade.…

Thomas Claburn

Smartphone Market To Decline 13% in 2026, Marking the Largest Drop Ever Due To the Memory Shortage Crisis

1 month 1 week ago
An anonymous reader shares a report: Worldwide smartphone shipments are forecast to decline 12.9% year-on-year (YoY) in 2026 to 1.1 billion units, according to the International Data Corporation (IDC) Worldwide Quarterly Mobile Phone Tracker. This decline will bring the smartphone market to its lowest annual shipment volume in more than a decade. The current forecast represents a sharp decline from our November forecast amid the intensifying memory shortage crisis.

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Nasa Announces Artemis III Mission No Longer Aims To Send Humans To Moon

1 month 1 week ago
Nasa announced on Friday radical changes to its delayed Artemis III mission to land humans back on the moon, as the US space agency grapples with technical glitches and criticism that it is trying to do too much too soon. From a report: The abrupt shift in strategy was laid out by the space agency's recently confirmed administrator, Jared Isaacman. Announcing the changes on Friday, he said that Nasa would introduce at least one new moon flight before attempting to put humans back on the lunar surface for the first time in more than half a century, in 2028. The new, more incremental approach would give the Nasa team a chance to test flight and refine its technology. As part of the changes, the Artemis II mission to fly humans around the moon this year, without landing, would also be pushed back from its latest scheduled launch on 6 March to 1 April at the earliest. "Everybody agrees this is the only way forward," Isaacman told reporters at a news conference. "I know this is how Nasa changed the world, and this is how Nasa is going to do it again."

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