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Amazon Is Bringing Games to Prime Video

1 month ago
Amazon is integrating its Luna cloud gaming service into Prime Video, adding a new "Games" tab where Prime members can play titles like "Hogwarts Legacy," "EA Sports FC 26," "Indiana Jones and the Great Circle," "Clue," and "Taboo." The games will be available starting today on Fire TVs in the U.S. and U.K., with additional supported devices and countries in the coming months. TechCrunch reports: With this move, Amazon is hoping games can turn Prime Video into a one-stop entertainment destination, borrowing a strategy from Netflix, which has increasingly embraced party games over the past several years. Since Amazon already operates a gaming service, it makes sense for the tech giant to integrate it into its streaming platform. [...] Amazon says its vision is to remove the barriers to gaming and make it accessible to anyone regardless of their experience or budget. The tech giant says Luna is designed to bring gaming to a much broader audience by removing the need for expensive consoles or gaming PCs and making games as easy to access as movies or TV shows.

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Sony's Decision To Ditch Discs Was Practically Inevitable, Data Shows

1 month ago
An anonymous reader quotes a report from Ars Technica: Many gamers have been lamenting Sony's recently announced decision to halt sales of physical game discs in 2028. However, new data revealed by Circana analyst Mat Piscatella highlights how years of stark economic trends helped lead Sony to that decision. In a social media thread Thursday morning, Piscatella shared insights into Circana's tracking data on physical game sales in the U.S. dating back to 2003. A graph of those trends shows physical sales peaking in the 12 months ending June 2009, when 297 million units were sold across the US. Those physical unit sales have been on a steady downward trajectory since then, leading to just 37 million physical units selling in the U.S. in the last 12 months. The newly revealed data follows on an earlier post from Piscatella highlighting that only seven PlayStation games had sold over 100,000 physical units so far in 2026. Today, Piscatella followed up on that stat with a graph showing how this baseline used to be common; 100 PlayStation games sold at least 100,000 physical units in 2008. The ceiling for physical PlayStation game sales isn't all that impressive these days either; Piscatella shared that the top-selling physical PlayStation game has only sold a paltry 275,000 units in the U.S. so far this year. There are some small signs of hope for the physical game market, if you squint. Piscatella noted that aggregate spending on physical video games in the U.S. was actually up 4 percent year-to-date, compared to the year before. But that small increase is a mere blip following 16 straight years of sizable declines in physical game spending in the US, reducing a peak of $11.5 billion in physical spending in 2009 to a mere $1.6 billion for the 12 months ending in May. And Piscatella attributed the recent growth in physical spending to "the Switch 2 and physical sales growth on Nintendo platforms," while other platforms (such as PlayStation) were still seeing "percentage drops from the teens to the mid 30s" in that spending.

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In a First, Apple Maps Navigation To Be Embedded In Ford UEV Pickups

1 month ago
Ford will become the first automaker to embed Apple Maps directly into its vehicles, starting with an all-electric midsize pickup built on its new Universal Electric Vehicle platform. "The pickup -- with Ford testing preproduction models on roads now -- is expected to start at $30,000 when it comes to market in 2027," reports the Detroit Free Press. "Ford has said several other EVs off that platform will follow, including a small all-electric SUV." From the report: Ford CEO Jim Farley said the new EVs will redefine advanced technology as simple, useful, and at a price point that is attainable for most people. "We're proud to embed Apple Maps' navigation and mapping technology directly into our Universal Electric Vehicle Platform, giving customers the ultimate navigation experience alongside our Ford app, a full suite of software, and next-generation BlueCruise, all enabled by a new zonal architecture," Farley said in a statement. "Apple Maps has delivered a world-class product, and we're honored to be among the first to embed it directly into a vehicle, helping define intuitive, capable driving." In a joint statement, Apple and Ford said the integration will deliver a "beautiful and easy-to-use navigation experience powered by Apple Maps directly to the vehicle's displays. Road-level Maps information will also enable Ford's Latitude AI team to build a seamless hands-free driving experience." Ford said it will use that road information to develop its next-generation BlueCruise hands-free highway driving capability. Also, by leveraging Apple's new MapKit for Automotive SDK, Ford's UEV Platform will offer drivers turn-by-turn directions using natural language, real-time traffic information, intuitive search and routing options for the best route. The system will give drivers EV routing functionality to help drivers with the warming and cooling process of the vehicle's battery before driving or fast-charging.

Read more of this story at Slashdot.

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