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Gen Z and Millennials are Buying CDs - Though Half Don't Have CD Players

1 month 1 week ago
"Approximately half of Gen Z and millennials who have purchased a CD do not own a CD player," according to midyear sales statistics from entertainment data company Luminate. It's driven in part by "collection building", according to their report [PDF]: The CD has been recontextualized from a functional audio format into an affordable collectible. This behavior underscores that for younger generations, the act of buying physical music is as much about aesthetic ownership and direct financial support for the artist as it is listening to the music on the product itself "Among artists who had a direct impact on the resurgence of CDs, K-Pop icons BTS' 10th studio album, ARIRANG, was a big seller," Vice points out in their report on the new data. "However, Luminate also found that, beyond K-Pop's overall influence, CD sales still increased 6.7% year over year, even if the whole genre was removed from the equation, jumping 16% to 16.3 million units." That's more than the growth of vinyl sales (2.4%) — but physical media in general seems to be making a comeback: Through the first half of the year, total physical album sales on vinyl, CDs, and cassettes reached 38.2 million units in the United States. This equates to a 7.8% increase.... [I]t seems that younger music fans have been driving a lot of the retro revival. The report shows that in 2026, 60% of Gen Z listeners said they most often listen to music from the 1990s and older. This is a massive increase from the 18 percent marker in 2021. The new report also revealed that the way music fans are buying physical media has shifted. Indie record stores have been the largest generator of physical album sales for some time, and they continue to be. However, big-box stores like Target and Walmart took significant strides in the first half of 2026. Collectively, their music sales made up about 30% of the market. Thanks to Slashdot reader fjo3 for sharing the article.

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EditorDavid

NextBSD Returns to Port Apple Source Onto FreeBSD

1 month 1 week ago
"One of the most interesting BSD variants of the 2010s, NextBSD, has come back to life under new management," reports The Register: Aside from the homepage, there's a GitHub repository — but beware, this is separate from the old one, whose repo is still there although the most recent changes were seven years ago. The new project also has a project history giving credit where it's due. The main man behind the revival is Joe Maloney, known on GitHub as pkgdemon. In case his name rings a bell, we've mentioned him before: he put together the Gershwin desktop in GhostBSD. Soon after we covered Gershwin on GhostBSD, he asked the maintainers if he could take over the NextBSD project. He did have a relatively minor role in the original — you can see his list of commits. The original NextBSD project was started by FreeBSD co-founder Jordan Hubbard in 2015 — its Wikipedia article has some of the history. The plan was to port some of the components of Apple's Darwin OS to FreeBSD... [T]he NextBSD plan is to take the FreeBSD kernel, the most capable of the FOSS BSD kernels, but replace FreeBSD's traditional and server-focused userland with the relevant parts of the publicly available Apple code. The rebooted NextBSD-redux is not based on a fork of the decade-old code. FreeBSD has moved on substantially in that time, and so have macOS and Darwin. This is a new project by a new developer, but it picks up the same overall plan, aims to assemble the same puzzle pieces, and shares the same intended goal. In places, it does draw on a little of the same code, though. The NextBSD-redux README describes what's working so far, with a lot more detail in the porting notes. Although there's no graphical desktop yet, that's underway as well.... For us, perhaps the key aspect of NextBSD — both the original version and NextBSD-redux — is that it isn't an effort to build something completely new from scratch. It's an effort to cherry-pick and combine elements of existing separate FOSS projects, and assemble them into a useful whole. The Team section of the homepage lists two core developers: Maloney and Anthropic's Claude Code. "From my perspective, AI is a force multiplier here," Maloney told The Register. "It is my team of developers, but I am steering the entire thing."

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EditorDavid