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Valve Releases Steam Controller CAD Files Under Creative Commons License

1 week 2 days ago
Valve has released CAD files for the new Steam Controller and its Puck under a Creative Commons license. "The idea is to let enterprising modders create their own Steam Controller add-ons, like skins, charging stands, grip extenders or smartphone mounts," reports Digital Foundry. From the report: The Valve release includes files for the external shell ("surface topology") of the Controller and Puck, with a .STP, .STL and engineering diagram of each device, with the latter showing areas that must remain uncovered to let the device maintain its signal strength and otherwise function as designed. Valve has previously released CAD files for its Steam Deck handheld, Valve Index VR suite and even the original Steam Controller a decade ago, so this release is welcomed but not unexpected. The release is under a fairly restrictive Creative Commons license which allows for non-commercial use and requires attribution and sharing of designs back to the community. However, the license also suggests that commercial entities interested in making accessories for the Steam Controller or its Puck can contact Valve directly to discuss terms. You can find the files here.

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Morgan Stanley Undercuts Rivals On Pricing In Crypto Trading Debut

1 week 2 days ago
Morgan Stanley is adding crypto trading to E*Trade, with a pilot now underway and a broader rollout planned for the platform's 8.6 million customers later this year. The bank is reportedly undercutting rivals with a 50-basis-point trading fee as it bets traditional finance and DeFi will converge. "By contrast, Robinhood Markets' (HOOD) fees start at 95 bps, Coinbase Global's (COIN) begins at 60 bps, and Charles Schwab (SCHW) will charge 75 bps," notes Seeking Alpha. Morgan Stanley's head of wealth management, Jed Finn, told Bloomberg: "This is much bigger than trading crypto at a cheaper rate. In a way, the strategy is disintermediating the disintermediators."

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Claude Managed Agents Can Engage In a 'Dreaming' Process To Preserve Memories

1 week 2 days ago
An anonymous reader quotes a report from Ars Technica: At its Code with Claude developers' conference, Anthropic has introduced what it calls "dreaming" to Claude Managed Agents. Dreaming, in this case, is a process of going over recent events and identifying specific things that are worth storing in "memory" to inform future tasks and interactions. Dreaming is a feature that is currently in research preview and limited to Managed Agents on the Claude Platform. Managed Agents are a higher-level alternative to building directly on the Messages API that Anthropic describes as a "pre-built, configurable agent harness that runs in managed infrastructure." It's intended for situations where you want multiple agents working on a task or project to some end point over several minutes or hours. Anthropic describes dreaming as a scheduled process, in which sessions and memory stores are reviewed, and specific memories are curated. This is important because context windows are limited for LLMs, and important information can be lost over lengthy projects. On the chat side of things, many models use a process called compaction, whereby lengthy conversations are periodically analyzed, and the models attempt to remove irrelevant information from the context window while keeping what's actually important for the ongoing conversation, project, or task. However, that process, as I described it, is usually limited to a specific conversation with a single agent. "Dreaming" is a periodically recurring process in which past sessions and memory stores can be analyzed across agents, and important patterns are identified and saved to memory for the future. Users will be able to choose between an automatic process, or reviewing changes to memory directly.

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