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The Era of 15GB Free Gmail Storage Is Ending

1 month 4 weeks ago
Google has confirmed it is testing a 5GB storage limit for some new Gmail accounts, with users able to unlock the standard 15GB by adding a phone number. Android Authority reports: While the company didn't mention which regions are impacted, user reports from yesterday were mostly from African countries. That said, if Google's tests prove successful, this could possibly become the norm for new sign-ups in more regions. The company could be testing ways to discourage users from creating multiple Gmail accounts to access free cloud storage. However, if you already have a Gmail account with 15GB free storage, it shouldn't be impacted by this change. The language on Google's support page mentions "up to 15GB of storage." However, it's a recent change. An archived version of the support page from February did not use the words "up to." Whether the test has been running since early March or Google updated its language before it ever started the test, it's evident that the company could roll out the change globally as well.

Read more of this story at Slashdot.

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Bill To Block Publishers From Killing Online Games Advances In California

1 month 4 weeks ago
An anonymous reader quotes a report from Ars Technica: A bill focused on maintaining long-term playable access to online games has passed out of the California Assembly's appropriations committee, setting up a floor vote by the full legislative body. The advancement is a major win for Stop Killing Games' grassroots game preservation movement and comes over the objections of industry lobbyists at the Entertainment Software Association. California's Protect Our Games Act, as currently written, would require digital game publishers who cut off support for an online game to either provide a full refund to players or offer an updated version of the game "that enables its continued use independent of services controlled by the operator." The act would also require publishers to notify players 60 days before the cessation of "services necessary for the ordinary use of the digital game." As currently amended, the act would not apply to completely free games and games offered "solely for the duration of [a] subscription. Any other game offered for sale in California on or after January 1, 2027, would be subject to the law if it passes. [...] In a formal statement of support for the bill sent to the California legislature, SKG wrote that "there is no other medium in which a product can be marketed and sold to a consumer and then ripped away without notice As live service games rise in popularity for game developers and gamers alike, end-of-life procedures are essential tools to ensure prolonged access to the games consumers pay to enjoy." The Entertainment Software Association, which helps represent the interests of major game publishers, publicly told the California Assembly last month that the bill misrepresents how modern game distribution actually works. "Consumers receive a license to access and use a game, not an unrestricted ownership interest in the underlying work," the ESA wrote. The eventual shutdown of outdated or obsolete games is "a natural feature of modern software," the group added, especially when that software requires online infrastructure maintenance. The ESA also said the bill would impose unreasonable expectations on publishers regarding licensing rights for music or IP rights, which are often negotiated on a time-limited basis. "A legal requirement to keep games playable indefinitely could place publishers in an impossible position -- forcing them to renegotiate licenses indefinitely or alter games in ways that may not be legally or technically feasible," they wrote.

Read more of this story at Slashdot.

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