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Linux 7.1-rc2 Released with Driver Fixes, Steam Deck OLED Audio Repair, and Growing AI Patch Trends

2 days 11 hours ago
by George Whittaker

Linus Torvalds has officially released Linux kernel 7.1-rc2, the second release candidate in the Linux 7.1 development cycle. While Torvalds described the update as a “fairly normal” RC release, the kernel includes a broad collection of driver fixes, subsystem cleanups, and stability improvements that continue shaping the next major Linux kernel release.

Although still an early testing version intended mainly for developers and enthusiasts, Linux 7.1-rc2 already delivers several notable fixes—especially for graphics hardware, networking, and gaming devices like the Steam Deck OLED.

A Strange-Looking Release—But for a Good Reason

One of the first things Torvalds mentioned in the release announcement was the unusually large patch statistics. At first glance, the release appears much larger than expected, but there’s an explanation behind the inflated numbers.

Much of the activity comes from a large cleanup effort in the KVM selftests subsystem, where developers renamed variables and types to better match Linux kernel coding conventions. Because thousands of lines were renamed rather than fundamentally rewritten, the patch count looks dramatic even though the underlying functional changes are relatively modest.

Torvalds specifically advised testers not to overreact to the “big and strange” diff statistics.

Graphics and Driver Fixes Take Center Stage

As is common during early release candidates, a large portion of the work in Linux 7.1-rc2 focuses on hardware drivers. GPU and networking drivers account for a significant share of the meaningful fixes in this release.

Notable improvements include:

  • Additional fixes for AMD GPU support
  • Intel Xe graphics driver adjustments and tuning
  • Networking stability improvements
  • Filesystem fixes, including NTFS driver updates
  • Memory leak patches and race-condition corrections

These kinds of updates are critical during the RC phase because they help stabilize hardware compatibility before the final release reaches mainstream distributions.

Steam Deck OLED Audio Finally Gets Fixed

One of the more interesting fixes in Linux 7.1-rc2 addresses a long-standing issue affecting the Steam Deck OLED. According to reports, audio support for Valve’s handheld had been broken in the mainline Linux kernel for nearly two years, forcing Valve and some handheld-focused distributions to carry their own downstream patches and workarounds.

With Linux 7.1-rc2, an upstream fix for the audio issue has finally landed, potentially simplifying support for Linux gaming handhelds moving forward.

For Linux gamers and portable gaming enthusiasts, this is one of the more practical improvements included in the release candidate.

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George Whittaker

Anthropic Raises Claude Code Usage Limits, Credits New Deal With SpaceX

2 days 11 hours ago
An anonymous reader quotes a report from Ars Technica: At its Code with Claude developer conference on Wednesday, Anthropic announced a deal with SpaceX to utilize the entire compute capacity of the latter's data center in Memphis, Tennessee. On stage at the conference, CEO Dario Amodei said the deal was intended to increase usage limits for Anthropic's Pro and Max plan subscribers. The announcement was accompanied by an increase in those usage limits; Anthropic doubled Claude Code's five-hour window limits for Pro and Max subscribers, removed the peak-hours limit reduction on Claude Code for those same accounts, and raised API limits for its Opus model. The table [here] outlining the Opus changes was shared in the company's blog post on the topic. Anthropic claims the deal gives the company access to more than 300 megawatts of new compute capacity. For its part, SpaceX focused its announcement on the capability of the Colossus 1 supercomputer that's at the center of the deal. "Colossus 1 features over 220,000 NVIDIA GPUs, including dense deployments of H100, H200, and next-generation GB200 accelerators," SpaceX wrote. Additionally, Anthropic "expressed interest" in working with SpaceX to build up "multiple gigawatts" of orbital compute capacity, tying into a recent (but unproven) focus on exploring orbital data centers as an answer to the problem that "compute required to train and operate the next generation of these systems is outpacing what terrestrial power, land, and cooling can deliver on the timelines that matter." "I spent a lot of time last week with senior members of the Anthropic team to understand what they do to ensure Claude is good for humanity and was impressed," Elon Musk said on Wednesday. "No one set off my evil detector."

Read more of this story at Slashdot.

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