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'Nintendo Has Too Many Apps'

1 month 1 week ago
The Verge's Ash Parrish writes: Nintendo has released a new store app on Android and iOS giving users the ability to purchase hardware, accessories, and games for the Switch and Switch 2. When I open my phone and scroll down to the N's, I get a neat, full row dedicated entirely to Nintendo. That's four apps: the Switch app, the music app, the Nintendo Today news app, and now the store. (The tally increases to five if you're a parent using the Switch Parental Controls app.) And it is entirely too much. Nintendo has always been the one company of the big three publishers that does its own thing, and that's worked both for and against it. The company hasn't chased development trends with the same zeal as Microsoft and Sony. That insulates Nintendo when those trends don't pan out, like exorbitant spending on live-service games that fail. But also hurts it when it comes to performance and user experience. Console-native voice chat, for example, has been a standard on other platforms for a long time, but was only offered on a Nintendo console with the Switch 2 this year. With the deployment of these apps, Nintendo is both trying to innovate and playing catch-up with results that feel confusing and overwhelming. Do we really need four distinct apps? That's not to say these apps shouldn't exist; they serve valuable and necessary purposes. But when I look at all the programs I have to manage in my Nintendo life, it just feels like it's too much... Further reading: Nintendo Won't Shy Away From Continuing To 'Try Anything'

Read more of this story at Slashdot.

BeauHD

Meta can't afford its $600B love letter to Trump

1 month 1 week ago
The Zuck better hope his finance bros have deep pockets and a whole lotta patience to pull this off

Meta on Friday floated plans to invest $600 billion in US infrastructure and jobs by 2028 as part of a massive datacenter expansion.…

Tobias Mann

You Can't Leave Unless You Buy Something

1 month 1 week ago
An anonymous reader quotes a report from SFGATE: At the Safeway on San Francisco's King Street, you now can't leave the store unless you buy something. The Mission Bay grocery store recently installed new anti-theft measures at the entrance and exit. New gates at the entrance automatically swing open when customers walk in, but they're set to trigger an alarm if someone attempts to back out. And if you walk into Safeway and change your mind about grocery shopping, you might find yourself trapped: Another gate that only opens if you scan your receipt blocks the store's sole exit. During my Monday visit, I purchased a kombucha and went through the check-out line without incident. (No high-tech gates block the exit if you go through the line like normal.) But for journalism's sake, I then headed back into the store to try going out the new gate. While I watched some customers struggle with the new technology, my receipt scanned immediately. The glass doors slid open, and I was free. But if, like this person on the San Francisco subreddit recounted, I hadn't bought anything, my only means of exit would have been to beg the security guard to let me out.

Read more of this story at Slashdot.

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ChatGPT, Claude, and Grok make very squishy jury members

1 month 1 week ago
All three acquitted a teen in a mock trial based on a case where a judge ruled guilty

Law students at the University of North Carolina at Chapel Hill School of Law last month held a mock trial to see how AI models administer justice.…

Thomas Claburn